X-Git-Url: http://git.kpe.io/?a=blobdiff_plain;f=ChangeLog;h=0551cc8fa80603e10976e8cec908a819c0b320e5;hb=007a78a5e3a043cbc7e2777ab033b81b8acbbe71;hp=7b9e5f9c91f578b1e388f29478613a828c39e0f0;hpb=6404682526633f7f2b9a2f94071d802b7b50dd07;p=ctsim.git diff --git a/ChangeLog b/ChangeLog index 7b9e5f9..0551cc8 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,7 +1,47 @@ +1.9.2 - 6/20/2000 + Converted all file i/o to C++ library + +1.9.1 - 6/20/2000 + Renamed directories, moved source files, combined source files + +1.9.0 - 6/15/2000 + Skip versions to make version 2.0 the first C++ version + Renamed Raysums to Projections throughout files + Renamed Detector to Scanner + Converted Scanner and Projecions to full object-oriented + +0.6.1 - 6/12/2000 + Converted Phantom and PhantomElements to Object-Oriented + Converted Detector to Object-Oriented + +0.6.0-b3 - 6/10/2000 + Improved Integer backprojection method + Fixed nearest neighbor to be truly nearest neighbor + Made linear interpolation more integer arithmetic -> speed improvement + Finished converting all C files to C++ + Converted all use of malloc/free to C++ new/delete + Began object-oriented conversion of Phantom and Projection structures + +0.6.0-b2 - 6/8/2000 + Converted MPI data structures to C++ object + Made ImageFile directly inherit from Array2dFile + +0.6.0-b1 - 6/6/2000 + First C++ conversions + Portable IF (image file) format implemented with objects (SDF removed) + - Now all data files are cross-platform compatible + Converted from MPI to MPI++ + Converted backprojection to object-oriented + Removed MTX from libkmath as no longer need -- replaced with C++ matrices + +0.5.4 - 6/4/2000 + Simpilifed endian handling + 0.5.4-b3 - 6/1/2000 Added support for 64-bit (IA64) CPU Removed broken B-spline interpolation Added support for cygwin platform under Windows 2000 + Added support for 16-bit PNG graphics 0.5.4-b2 - 5/16/2000 Added compile-time configuration of endian order @@ -45,4 +85,5 @@ added MPI support via LAM library 1983-84 - Developed under MS-DOS and IBM EGA graphics \ No newline at end of file + Developed under MS-DOS and IBM EGA graphics +