X-Git-Url: http://git.kpe.io/?p=ctsim.git;a=blobdiff_plain;f=include%2Ffourier.h;h=5215a3a25928ad645869be3c2eeadba9e9b2d875;hp=c449b80e3385802de086a25b3e528110ab473f3e;hb=d42d3d062dd1aca92b5a2552a1f474aab0bee610;hpb=41254166fcc1d5c646c603946ca92a96f3f6a4f6 diff --git a/include/fourier.h b/include/fourier.h index c449b80..5215a3a 100644 --- a/include/fourier.h +++ b/include/fourier.h @@ -9,7 +9,7 @@ ** This is part of the CTSim program ** Copyright (c) 1983-2001 Kevin Rosenberg ** -** $Id: fourier.h,v 1.5 2001/01/28 19:20:15 kevin Exp $ +** $Id$ ** ** This program is free software; you can redistribute it and/or modify ** it under the terms of the GNU General Public License (version 2) as @@ -26,6 +26,9 @@ ******************************************************************************/ #include +#ifdef HAVE_FFTW +#include +#endif class ImageFile; @@ -34,12 +37,78 @@ public: static void shuffleFourierToNaturalOrder (ImageFile& im); static void shuffleNaturalToFourierOrder (ImageFile& im); +#ifdef HAVE_FFTW + static void shuffleFourierToNaturalOrder (fftw_complex* pc, const int n); + static void shuffleNaturalToFourierOrder (fftw_complex* pc, const int n); +#endif + +// Odd Number of Points +// Natural Frequency Order: -(n-1)/2...-1,0,1...(n-1)/2 +// Fourier Frequency Order: 0, 1..(n-1)/2,-(n-1)/2...-1 +// Even Number of Points +// Natural Frequency Order: -n/2...-1,0,1...((n/2)-1) +// Fourier Frequency Order: 0,1...((n/2)-1),-n/2...-1 + template + static void shuffleNaturalToFourierOrder (T* pVector, const int n) + { + T* pTemp = new T [n]; + int i; + if (isOdd(n)) { // Odd + int iHalfN = (n - 1) / 2; + + pTemp[0] = pVector[iHalfN]; + for (i = 0; i < iHalfN; i++) + pTemp[i + 1] = pVector[i + 1 + iHalfN]; + for (i = 0; i < iHalfN; i++) + pTemp[i + iHalfN + 1] = pVector[i]; + } else { // Even + int iHalfN = n / 2; + pTemp[0] = pVector[iHalfN]; + for (i = 0; i < iHalfN - 1; i++) + pTemp[i + 1] = pVector[i + iHalfN + 1]; + for (i = 0; i < iHalfN; i++) + pTemp[i + iHalfN] = pVector[i]; + } + + for (i = 0; i < n; i++) + pVector[i] = pTemp[i]; + delete pTemp; + } + + template + static void shuffleFourierToNaturalOrder (T* pVector, const int n) + { + T* pTemp = new T [n]; + int i; + if (isOdd(n)) { // Odd + int iHalfN = (n - 1) / 2; + + pTemp[iHalfN] = pVector[0]; + for (i = 0; i < iHalfN; i++) + pTemp[i + 1 + iHalfN] = pVector[i + 1]; + for (i = 0; i < iHalfN; i++) + pTemp[i] = pVector[i + iHalfN + 1]; + } else { // Even + int iHalfN = n / 2; + pTemp[iHalfN] = pVector[0]; + for (i = 0; i < iHalfN; i++) + pTemp[i] = pVector[i + iHalfN]; + for (i = 0; i < iHalfN - 1; i++) + pTemp[i + iHalfN + 1] = pVector[i+1]; + } + + for (i = 0; i < n; i++) + pVector[i] = pTemp[i]; + delete pTemp; + } +#if 0 static void shuffleNaturalToFourierOrder (float* pdVector, const int n); static void shuffleNaturalToFourierOrder (double* pdVector, const int n); static void shuffleNaturalToFourierOrder (std::complex* pdVector, const int n); static void shuffleFourierToNaturalOrder (float* pdVector, const int n); static void shuffleFourierToNaturalOrder (double* pdVector, const int n); static void shuffleFourierToNaturalOrder (std::complex* pdVector, const int n); +#endif +}; -}; // namespace Fourier