(defun combine-edge-moves (possibilities player)
"Combine the best moves."
(declare (type player player)
+ (list possibilities)
(optimize (speed 3) (safety 0) (space 0)))
(let ((prob 1.0)
(val 0.0)
for i from 0
sum (the fixnum
(cond
- ((= (bref board sq) empty) 0d0)
+ ((= (bref board sq) empty) 0)
((= (bref board sq) player)
(aref *static-edge-table* i
(piece-stability board sq)))