wxPoint posGauge (m_sizeBorder.x, m_sizeBorder.y + iFirstUnusedPos * m_sizeCell.y);
wxPoint posLabel (m_sizeBorder.x + m_sizeGauge.x, m_sizeBorder.y + iFirstUnusedPos * m_sizeCell.y);
wxPoint posButton (m_sizeBorder.x + m_sizeGauge.x + m_sizeLabel.x, m_sizeBorder.y + iFirstUnusedPos * m_sizeCell.y);
wxGauge* pGauge = new wxGauge (m_pCanvas, -1, iNumUnits, posGauge, m_sizeGauge);
wxStaticText* pLabel = new wxStaticText (m_pCanvas, -1, pszTaskName, posLabel, m_sizeLabel);
wxPoint posGauge (m_sizeBorder.x, m_sizeBorder.y + iFirstUnusedPos * m_sizeCell.y);
wxPoint posLabel (m_sizeBorder.x + m_sizeGauge.x, m_sizeBorder.y + iFirstUnusedPos * m_sizeCell.y);
wxPoint posButton (m_sizeBorder.x + m_sizeGauge.x + m_sizeLabel.x, m_sizeBorder.y + iFirstUnusedPos * m_sizeCell.y);
wxGauge* pGauge = new wxGauge (m_pCanvas, -1, iNumUnits, posGauge, m_sizeGauge);
wxStaticText* pLabel = new wxStaticText (m_pCanvas, -1, pszTaskName, posLabel, m_sizeLabel);