+
+//////////////////////////////////////////////////////////////////////////
+//
+// TextEditDocument
+//
+//////////////////////////////////////////////////////////////////////////
+
+IMPLEMENT_DYNAMIC_CLASS(TextEditDocument, wxDocument)
+
+// Since text windows have their own method for saving to/loading from files,
+// we override OnSave/OpenDocument instead of Save/LoadObject
+bool TextEditDocument::OnSaveDocument(const wxString& filename)
+{
+ TextEditView *view = dynamic_cast<TextEditView*>(GetFirstView());
+ if (! view->getTextCtrl()->SaveFile(filename))
+ return false;
+ Modify(false);
+ return true;
+}
+
+bool TextEditDocument::OnOpenDocument(const wxString& filename)
+{
+ TextEditView *view = dynamic_cast<TextEditView*>(GetFirstView());
+
+ if (filename != "Log.txt" && ! view->getTextCtrl()->LoadFile(filename))
+ return false;
+
+ SetFilename (filename, true);
+ Modify (false);
+ UpdateAllViews();
+ return true;
+}
+
+bool TextEditDocument::IsModified(void) const
+{
+ return false;
+
+ TextEditView *view = dynamic_cast<TextEditView*>(GetFirstView());
+ if (view)
+ return (wxDocument::IsModified() || view->getTextCtrl()->IsModified());
+ else
+ return wxDocument::IsModified();
+}
+