double m_rot; // pelem rotation angle (in radians)
double *m_x, *m_y; // ptr to array of points in obj world coord
int m_nPoints; // number of points in outline arrays
double m_rot; // pelem rotation angle (in radians)
double *m_x, *m_y; // ptr to array of points in obj world coord
int m_nPoints; // number of points in outline arrays