m_dAngularDetLen = dAngularScale * (m_detLen + dDetectorArrayEndOffset);
m_dAngularDetIncrement = dAngularScale * m_detInc;
m_initPos.dAngularDet = -m_dAngularDetLen / 2;
m_dAngularDetLen = dAngularScale * (m_detLen + dDetectorArrayEndOffset);
m_dAngularDetIncrement = dAngularScale * m_detInc;
m_initPos.dAngularDet = -m_dAngularDetLen / 2;