+#include "views.h"
+
+class TextEditDocument: public wxDocument
+{
+ private:
+ DECLARE_DYNAMIC_CLASS(TextEditDocument)
+
+ public:
+ TextEditDocument(void) {}
+ ~TextEditDocument(void) {}
+
+ virtual bool OnSaveDocument(const wxString& filename);
+ virtual bool OnOpenDocument(const wxString& filename);
+ virtual bool IsModified(void) const;
+
+ wxTextCtrl* getTextCtrl()
+ { return dynamic_cast<TextEditView*>(GetFirstView())->getTextCtrl(); }
+};
+